Design and development for an experimental production of I'm Not Here Right Now. Unreal Engine powered real-time video content, creating the vast mountainous landscapes described in the play.
ClientGuildhall School of Music & Drama
Year2022
Credits
Directed byJohn Livesey
Design byDan Light
Assistant DirectorLaura Henderson Child
Lighting DesignerOliver Hynds
Performed bySam Thorpe-Spinks and Julia Pilkington
Thanks toEd Walters, Jonathan Chan and Sam Ferstenberg